Jamming with Culture - Piloting Cultural Game Jam with Youth

Eva Eriksson, Kim Holflod, Rikke Toft Nørgård

Publikation: Bidrag til bog/antologi/rapportKonferenceartikel i proceedingpeer review

Abstract

In this paper, we report on the first pilot of a concept called Cultural Game Jams. This specific form of game jam draws on tangible (artworks) and intangible (values) cultural heritage as material for game design. The aim of the cultural game jam is to scaffold young people transitioning from consumers to creators of games, aware of cultural and societal challenges and values. The concept has so far been tested with high school students and indicate promising results for future work.
OriginalsprogEngelsk
TitelICD'24: Proceedings of the 23rd Annual ACM Interaction Design and Children Conference : Inclusive Happiness, IDC 2024
Antal sider6
ForlagAssociation for Computing Machinery
Publikationsdato17 jun. 2024
Sider945-950
ISBN (Elektronisk)9798400704420
DOI
StatusUdgivet - 17 jun. 2024

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