Students' mathematical reasoning while engaging in a strategy game

Bidragets oversatte titel: Elevers ræsonnementer når de spiller et strategispil

Publikation: Bidrag til bog/antologi/rapportKonferenceartikel i proceedingpeer review

Abstract

Since 2009, Danish math curriculum guidelines for mathematics have emphasised reasoning competency as a key goal. Yet, teachers and students struggle with implementing and engaging in reasoning tasks, partly due to inadequate teacher support and the fact that teaching materials for primary and lower secondary grades only touch on reasoning implicitly, if at all (Gissel et al., 2019). We present a preliminary analysis of a qualitative design study aimed at improving Danish lower primary school students’ reasoning competencies by engaging them in a specially designed strategy game, The Lighthouse, which is a variant of Brousseau’s Race to Twenty (Brousseau, 2002). Our research question is: How does the use of a strategy game affect how students engage in the phases of exploration, conjecturing, and justifying in the reasoning and proof cycle?
Bidragets oversatte titelElevers ræsonnementer når de spiller et strategispil
OriginalsprogEngelsk
TitelProceedings of the conference "Game-based and playful Approaches to Mathematics Education"
RedaktørerA. Cusi, A. Maffia, S. Palha, A.M. Vogler
Antal sider4
UdgivelsesstedRom
ForlagEuropean Society for Research in Mathematics Education
Publikationsdato2025
Sider153-156
StatusUdgivet - 2025
BegivenhedGAME- Game-based and playful Approaches to Mathematics Education: 2024 - Rome, Italien
Varighed: 9 sep. 202410 sep. 2024

Konference

KonferenceGAME- Game-based and playful Approaches to Mathematics Education
Land/OmrådeItalien
ByRome
Periode09/09/2410/09/24

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