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Jamming with Culture - Piloting Cultural Game Jam with Youth

Research output: Chapter in Book/Report/Conference proceedingConference contribution to proceedingpeer-review

Abstract

In this paper, we report on the first pilot of a concept called Cultural Game Jams. This specific form of game jam draws on tangible (artworks) and intangible (values) cultural heritage as material for game design. The aim of the cultural game jam is to scaffold young people transitioning from consumers to creators of games, aware of cultural and societal challenges and values. The concept has so far been tested with high school students and indicate promising results for future work.
Original languageEnglish
Title of host publicationICD'24: Proceedings of the 23rd Annual ACM Interaction Design and Children Conference : Inclusive Happiness, IDC 2024
Number of pages6
PublisherAssociation for Computing Machinery
Publication date17 Jun 2024
Pages945-950
ISBN (Electronic)9798400704420
DOIs
Publication statusPublished - 17 Jun 2024

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